AA (Ascii Art) image viewer.
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template<class T>
class smil::AaImageViewer< T >
AA (Ascii Art) image viewer.
Requires the AA lib. To use it, you must set the option USE_AALIB to ON.
#include <DAAImageViewer.hpp>
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| AaImageViewer (Image< T > *im) |
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virtual void | hide () |
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virtual void | show () |
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virtual bool | isVisible () |
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virtual void | setName (const char *_name) |
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virtual void | clearOverlay () |
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| ImageViewer (Image< T > &im) |
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virtual void | setImage (Image< T > &im) |
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virtual Image< T > * | getImage () |
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virtual void | disconnect () |
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virtual void | showLabel () |
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virtual void | update () |
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virtual void | drawOverlay (const Image< T > &) |
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virtual RES_T | getOverlay (Image< T > &) |
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virtual void | setLookup (const map< UINT8, RGB > &) |
| Set the color table as a 8bits RGB map (keys between 0 and 255)
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virtual void | resetLookup () |
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| BaseImageViewer (const char *_className="BaseImageViewer") |
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virtual void | saveSnapshot (const char *) |
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| BaseObject (const char *_className, bool _register=true) |
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| BaseObject (const BaseObject &rhs, bool _register=true) |
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BaseObject & | operator= (const BaseObject &rhs) |
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Core * | getCoreInstance () |
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virtual const char * | getInfoString (const char *="") const |
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virtual void | printSelf (ostream &=std::cout, string="") const |
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virtual const char * | getClassName () const |
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virtual const char * | getName () const |
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virtual size_t | getAllocatedSize () const |
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int | createContext () |
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virtual void | drawImage () |
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virtual void | onSizeChanged (size_t, size_t, size_t) |
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aa_context * | context |
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Image< T > * | image |
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bool | labelImage |
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bool | labelImage |
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bool | registered |
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string | className |
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string | name |
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The documentation for this class was generated from the following file: